AN UNBIASED VIEW OF GAME ACCESSORIES

An Unbiased View of game accessories

some time and price of crafting these projects relies upon on the complexity and viability of The thought. you could craft any task at a Tinkering DC of 12 (having a -5 into the roll if you failed to create a prototype also imposing a -ten to the mishap roll), Mishap possibility, Price tag and time and energy to craft decreases by increased Craft R

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